Full Program »
3.1.8 Impact of the difference in e-feedback patterns within a simulation-based software to teach programming for gifted students
This research aimed to measure the impact of the difference in e-feedback patterns within a simulation-based software to teach programming for gifted students. The researcher followed the semi-experimental method and developed the experimental design based on two groups. The tools of the research were the achievement test and performance test, with a related note card. The research concluded the existence of statistical variables of (0.05) between the mean scores of the two groups. The research suggests the importance of the employment of feedback in simulation-based educational software to introduce different levels of aid and guiding for these educational materials.